Inside the Changing Business of Mobile Social Games
Interview With a Developer for A&E, Discovery and MTV
Produced
by Hoag Levins
on
09.14.09
@ 08:45 AM
|
| Games for Facebook members and iPhone users are about to get a lot more social.
|
NEW YORK (AdAge.com) -- The Facebook-led technology shift that allows the "social graph" -- or the data matrix -- of each person's friends network to be connected to external mobile webware is big news for game makers. In this ten-minute interview, Kevin Slavin of New York's Area/Code shop, explains the implications of the development on the social game market where he is already a major player. His four-year-old company has created games for A&E, Discovery and MTV.
One question still hounds me. With all this social media/gaming global matching effort synchronous or not, what value do the thousands of hours spent gaming provide to society as a whole? I'm not against entertainment and leisure time but if the world spends more time gaming and less time interacting, what social outcomes can we expect? What will be the new 'normal' in our society?
I'm not looking for a hard core answer but am merely reflecting for others to comment.