Nick: Pocketbike Racer was my favorite of the three, probably because it reminded me the most of Mario Kart, but with Burger King people and places, sort of the same general principles.
Richard: I definitely had to fight against my Mario Kart-trained muscle memory when it came to the controls... the learning curve is a bit steep for those who've devoted a big chunk of their lives to MK. As with all three games, I was stunned by the quality of the graphics and gameplay.
Nick: Yeah, they definitely deliver in that category. Some of the more complex stuff, like the AIs in Pocketbike Racer, could have been sussed out better. Speaking with Rob Reilly, the CD on Burger King, I was surprised to learn he didn't have much experience—playing or making—video games, so I'd bet a large portion of the look is due to Blitz Games, the developers Crispin worked with.
Richard: Right. And beyond the King, Subservient Chicken, Brook Burke and Whopper Jr., the other characters really aren't all that notable... can't imagine too many people fighting over who gets to be Winston.
Nick: The only game I was disappointed with was Sneak King, but that's more a matter of me lacking the patience for those stalking/sneak around type titles. I can't get too excited about bringing a CG construction worker a Crossainwich as I can about zapping people with missiles on the racetrack.
Richard: I agree... again, I was surprised by how robust the gameplay was for Sneak King... it really isn't that far off from Splinter Cell-quality, minus the throat slashing and semi-automatics. My personal favorite is Big Bumpin', even though I wish the camera angles were closer to the action... the characters are all tiny. Still, it's a great outlet for unreleased aggression. And the bumper hockey mini-game is just about the most fun I've had in the office, like, ever.
Nick: The controls took a minute to get used to, and I'm still not sure what all those different powerups you can find do, but yeah, there seemed to be a lot of options as far as keeping you playing. Whatever we might quibble about, at $3.99 they're practically giving these things away. Any kid who's fortunate enough to have an Xbox probably won't think twice at picking one up, considering the average major new title can cost much more.
Richard: Yeah, there's really no way any reasonable gamer could complain, given the price.