Teaching Students a 4th R: Robotics

Reality Interactive Works With High School to Promote Technology

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Reality Interactive is helping high school students in Avon, Conn., master robotics as a way to encourage them to embrace technology.

Reality Interactive's James Ligotti works with Avon, Conn., high school students to develop their robotics skills.
Reality Interactive's James Ligotti works with Avon, Conn., high school students to develop their robotics skills.
Reality Interactive, a provider of content-rich solutions for self-service, digital merchandising and digital signage applications, sponsors Avon High School's robotics program, providing expertise, equipment and guidance. James Ligotti, Reality Interactive's VP-operations, works with 50 students, ranging from freshmen to seniors, donating 250 hours a year. He has been working with the program for eight years, and the Middletown, Conn.-based company has been donating equipment for the past three years.

Mr. Ligotti works with the students from 6:30 p.m. to 9 p.m. Tuesdays and Thursdays during the off-season and 6:30 to 9:30 six nights a week during peak season as the team prepares for robotics competitions.

In addition to its team winning competition honors, Reality Interactive has gotten even bigger payoffs: Participants in the program have gone on to attend leading engineering programs at Johns Hopkins, MIT and Rensselaer Polytechnic Institute.

"We are pleased to continue the tradition of encouraging students to embrace technology and make working with and creating technology a fun, learning experience," Mr. Ligotti said in a statement. "This program helps kids incorporate creative display technologies to show off what they've done, with digital signage displays set up at the high school and at national competitions. We are pleased to be one of several program sponsors that helps bring tremendous educational value to Avon's students."

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