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Activision's Ambitious 'Modern Warfare 2' Rollout on Target

TBWA, Tasked With 'Biggest Entertainment Launch' Ever, Helps Sell 7 Million Copies Within Day of Release

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YORK, Pa. (AdAge.com) -- Looks like a marketing mission accomplished for video-game publisher Activision and its agency, TBWA/Chiat/Day, Los Angeles.

TBWA was hired this summer after a creative shootout that asked agencies to create a campaign that would make Activision's "Call of Duty: Modern Warfare 2" the "biggest entertainment launch of all time." With Tuesday's launch of "Modern Warfare 2," it seems to be on-track to do that -– at least based on first-day sales. More than 7 million copies of the game sold within 24 hours, according to video-game tracker VGChartz.com. The site is also estimating that sales should top 10 million for the week, easily besting "Grand Theft Auto 4's" previous 5.9 million one-week record last year.

That's one industry down, but the brief did specify "biggest entertainment launch." At the movies, "Harry Potter and the Half-Blood Prince" has held the worldwide title for opening weekend with $302 million in box-office sales, while the Batman sequel "The Dark Knight" has held the top U.S. title with $158 million in its opening weekend, according to movie ticket tracker Box Office Mojo. (Both have around $1 billion in total revenue but are topped by "Titanic" at $1.8 billion in worldwide box office.)

Activision is keeping mum on numbers for now, a spokesman said. But a week of unit sales in the 7 million to 10 million range at the minimum $60 game price (limited and special-version editions cost more) would mean a $420 million to $600 million "Harry Potter"-busting week.

GameStop has said "MW2" accounted for more pre-orders than any other in its history, and gaming analyst Michael Pachter of Wedbush Securities, on GameTrailers.com' "Bonus Round" show last week, said the game could sell 14 million units by the end of the year. While he doesn't believe it will be the best-selling game of all time, he said, "Most people think this thing will do 10 to 12 [million]. It really depends on marketing. If they blitz the airwaves and we see ads on every basketball game, football game, college football game, every beauty pageant, when 'American Idol' starts -- and they're going to do that -- maybe 14 [million]. How many will it sell in a 12-month period? Maybe 17 or 18 [million]. But over 20 million? That's hard to do."

But is "Modern Warfare's" success all about marketing? According to Nielsen data, it has certainly helped. Online buzz levels were strong in the month leading up to launch, with key metrics such as awareness, purchase intent and purchase urgency outperforming the previous version consistently since May.

Unaided awareness of the launch date among gamers was 12% vs. 2% for that of an average video game release, with 46% of gamers reporting seeing an ad on TV, according to Nielsen's recent surveys. Another 30% said they heard about the game via word-of-mouth, and 28% saw an online review or preview.

Purchase interest tracked high, 21% versus 8% for an average video game, while purchase intent ran higher, 37% versus 19% for a typical title, according to Nielsen.


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11 Comments
Subscribe to comments on: Activision's Ambitious 'Modern Warfare 2' Rollout on Target
  By phredrixxx | Chicago, IL November 12, 2009 08:59:47 am:
You can't forget the 'brand'. The Call of Duty franchise, in my opinion, consistently produces quality games and marketing to go along with them. But as a 23 year old male who eagerly anticipated the Tuesday release, the buzz was tremendous. But I'm sure the great success of TBWA's campaign was definetly helped by a strong brand awareness already. WOM was key.
  By ryanoneillmoon | Marlton, NJ November 12, 2009 09:10:23 am:
As another twenty-something I can attest to the buzz that surrounded this game. I think there was some savvy marketing involved, particularly in the form of generating controversy, via "leaked footage." Here's the link: http://www.gamepolitics.com/2009/10/28/leaked-modern-warfare-2-footage-shocks
  By justforkicks | Hong Kong, FL November 12, 2009 09:24:41 am:
Can someone please point me to the campaign that TBWA did that "seems to be on-track to be the biggest entertainment launch of all time."?

The only thing I've seen on TV is the Wal-Mart stuff that The Martin Agency did...

This game sold itself its the most anticipated video game launch this year.
  By MarcoP123 | Philadelphia, PA November 12, 2009 09:28:26 am:
Poor Product + Low Buzz = No Success
Poor Product + Great Buzz = Minimal Success
Great Product + Low Buzz = Medium Success
Great Product + Great Buzz = Great Success

Activision created a great product; TBWA created great buzz.

Marc
http://www.domusinc.com
  By PCInc | Boston, MA November 12, 2009 10:57:46 am:
This article is wrong - TBWA didn't make any of the ads or plan any of the media. Infinity Ward handled the Buzz themselves, I don't know who made the TV spot - but its mostly game play (kudos IW) and The Media Edge did the media planning.

I don't know who did the events in LA/NY/London - but they got buzz too.

The agencies did a good job of not dropping the ball with a 5 star game, but you can't give one agency credit for sales like this - thats ridiculous.
  By Steve | Fredonia, NY November 12, 2009 11:03:34 am:
try watching "blackhawk down" movie, and you'll never want to play "guns" again. or go be in the real army. i wish the smart creatives would make a game to get usa back on top in everything. like teaching about value of hard work, etc. #sadness :(
  By ValarieNicole | Woodside, NY November 12, 2009 11:14:15 am:
what's sad is Beth here tried to write a good article but didn't even do any research. lazy if you ask me.

Please check your facts before publishing.
  By hilfger21 | Burbank, CA November 12, 2009 07:47:56 pm:
Did Chiat-Day write this article too??? Sounds like it...
  By BlowCreative | bristol November 13, 2009 12:07:28 pm:
to follow up on MarcoP123's point

Great Campaign + Great Product = Great Success
Great Article + Poor Research = Poor pointless Article!

Tony @ 'Blow
www.blowcreative.co.uk
  By kslim2k7 | Vancouver, BC November 13, 2009 12:27:58 pm:
It wasn't 7 million, it was 4.7 million copies in the first day. Get your facts straight. And I think the success was largely in part to the game being one of the most amazing games both graphically and game play wise not so much the advertising.

Great job though at writing an article with all the facts screwed up. You're top notch.
  By rfijoey | rogers, AR November 15, 2009 10:27:56 am:
Check out the MW2 experience on Walmart
http://connect.walmart.com/mw2/
:

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