Warner Bros. Pictures has expanded the world of Newt Scamander and his creatures for the latest virtual reality release of "Fantastic Beasts and Where to Find Them."
Debuting ahead of the second film, "Fantastic Beasts: The Crimes of Grindelwald," which is due to open later this year, the latest iteration of the VR experience allows fan to become wizards themselves complete with a wand in hand, able to cast spells and control their environment whilst tending to Newt's fantastic beasts. There are also additional creatures, like the Niffler, Occamy and Bowtruckle, new environments and interactive puzzles.
The latest VR edition was led by Framestore's New York and MontrÃ©al offices; the project marking the first real-time project from MontrÃ©al, which opened its VR Studio in 2017. "With this project, we wanted to bring players into an immersive experience combining the graphic fidelity of the Fantastic Beasts brand with the interactivity of real-time games," states Julien Charlebois, Head of Production, VR, MontrÃ©al.