Xbox : The Kinect Effect
More than games.
Published On
Nov 03, 2011
Editor's Pick
A year on after the Kinect launch, Microsoft shows you what else the motion sensor technology can accomplish, in hospitals, classrooms and musical creativity.
Credits
- Date
- Nov 04, 2011
- Brand :
- Xbox
- Client :
- Xbox
- Agency :
- Twofifteen McCann
- Chief Creative Officer :
- Scott Duchon
- Creative Director :
- Paul Caiozzo
- Creative Director :
- James Robinson
- Art Director :
- Nik Daum
- Copywriter :
- Neil Bruce
- Director, Integrated Production :
- Tom Wright
- Senior Producer :
- Mai Huynh
- Production Company :
- Anonymous Content
- Director :
- Malcolm Venville
- Executive Producer :
- SueEllen Clair
- Production :
- SueEllen Clair
- Production Designer :
- Chris Jones
- Director, Photography :
- Richard Henkels
- Production Service Company :
- Stillking Prague
- Editorial Company :
- ARCADE
- Editor :
- Christjan Jordan
- Executive Producer :
- Deanne Mehling
- Post Producer :
- Kirsten Thon-Webb
- Assistant Editor :
- Andrew Leggett
- Visual Effects :
- Brewster Parsons
- Finishing Company :
- Brewster Parsons
- Visual Effects Supervisor :
- Simon Scott
- Lead Flame Artist :
- Simon Scott
- Designer :
- Alex Komin
- Designer :
- Chris Saunders
- CG Producer :
- Spatial Harmonics
- Compositor :
- Emily Bloom
- Producer :
- Chandra Irving
- Producer :
- Rebekah Koerbel
- Executive Producer :
- Darcy Parsons
- Telecine Company :
- New Hat
- Colorist :
- Beau Leon
- Original Music :
- Q Department
- Music Arrangement :
- Q Department
- Sound Design :
- Brian Emrich
- Mix :
- Lime Studios
- Mixer :
- Rohan Young
- Audio Producer :
- Jessica Locke
- Audio Producer :
- Bruce Hortwitz
Need a credit fix? Contact the Creativity Editors
Project Type