Thumbs of Glory : Shave
Goodby Silverstein & Partners Creates a Tour De France Simulator. Of Sorts.
Editor's Pick
With the Tour de France around the corner, Goodby Silverstein & Partners is getting people in the zone with Thumbs of Glory-- a racing app. Just last month, GS&P (the agency's product development studio) launched an educational one.
This time, players are in it to win it as they take on the role of cyclists, pedaling as fast as possible for extended periods of time. Rather than working thighs, though, thumbs feel the burn as they furiously tap, tap, tap at the screen.
The app can be downloaded from iTunes and Google play and mirrors the great race. As of July 5, competitors will "travel" the same 3,664 km course actual racers will over 21 days. The idea, was to make the game difficult-- stage winners will earn prizes, but the most committed players will dedicate three hours a day to Thumbs of Glory in the hopes of winning an S-Work Tarmac, a special bike worth S9,500.
In addition this teaser, the agency has released another, playfully aping the lives of competitive cyclists.
Credits
- Date
- Jul 03, 2014
- Brand :
- Thumbs of Glory
- Client :
- Thumbs of Glory
- Agency :
- Goodby Silverstein & Partners
- Executive Creative Director :
- Rich Silverstein
- Copywriter/Art Director :
- Tim Green
- Design Director :
- Chris Welsby
- Designer :
- Elena Miska
- Lead Developer :
- Marpi Marcinowski
- Executive Interactive Producer :
- Margaret Brett-Kearns
- Interactive Producer :
- Justin Visser
- Production Company :
- Cookie
- Director :
- Lukasz Twardowski
- Business Affairs Manager :
- Kacey Kelley
- Creative Director :
- Mike Landry
- Animator :
- Chad Ford
- Sound Effects Company :
- eLevel Films
- Composer :
- eLevel Music
- Sound Designer/Engineer :
- Nicholas Dematteo
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