Xbox : The Kinect Effect

More than games.

Published On
Nov 04, 2011

Editor's Pick

A year on after the Kinect launch, Microsoft shows you what else the motion sensor technology can accomplish, in hospitals, classrooms and musical creativity.

Credits

Date
Nov 04, 2011
Brand:
Xbox
Client:
Xbox
Agency:
Twofifteen McCann
Chief Creative Officer:
Scott Duchon
Creative Director:
Paul Caiozzo
Creative Director:
James Robinson
Art Director:
Nik Daum
Copywriter:
Neil Bruce
Director, Integrated Production:
Tom Wright
Senior Producer:
Mai Huynh
Production Company:
Anonymous Content
Director:
Malcolm Venville
Executive Producer:
SueEllen Clair
Production:
SueEllen Clair
Production Designer:
Chris Jones
Director, Photography:
Richard Henkels
Production Service Company:
Stillking Prague
Editorial Company:
ARCADE
Editor:
Christjan Jordan
Executive Producer:
Deanne Mehling
Post Producer:
Kirsten Thon-Webb
Assistant Editor:
Andrew Leggett
Visual Effects:
Brewster Parsons
Finishing Company:
Brewster Parsons
Visual Effects Supervisor:
Simon Scott
Lead Flame Artist:
Simon Scott
Designer:
Alex Komin
Designer:
Chris Saunders
CG Producer:
Spatial Harmonics
Compositor:
Emily Bloom
Producer:
Chandra Irving
Producer:
Rebekah Koerbel
Executive Producer:
Darcy Parsons
Telecine Company:
New Hat
Colorist:
Beau Leon
Original Music:
Q Department
Music Arrangement:
Q Department
Sound Design:
Brian Emrich
Mix:
Lime Studios
Mixer:
Rohan Young
Audio Producer:
Jessica Locke
Audio Producer:
Bruce Hortwitz

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Project Type