LPGA’s ‘Putt Like a Lady’ VR game is darker and more surreal than anyone expected
Accenture Song created what seemed to be an immersive putting challenge, but actually explored the intense pressures on the athletes
Editor's Pick
By now, VR experiences have become same-old same-old, but Accenture Song subverted expectations with an interesting project for the LPGA—a virtual experience called “In Her Head” that’s unsettling, innovative and unique enough to be in the running for the Tribeca X Award.
“In Her Head” premiered in April as a VR experience at an LPGA spring tournament. Attendees put on VR goggles and were invited to play a game called “Putt Like a Lady”—a rather condescending name, as the case study points out, for what looked like an ordinary putting challenge.
But things soon took a turn for the bizarre, as the golf ball transformed into a eyeball staring up at the player, and the hole expanded into a yawning blackness—swallowing the ball, then the player, and leading to an existential darkness where the user is forced to contemplate the intense pressures LPGA players face daily.
The project—led by Jason Kreher, chief creative officer, brand for North America, at Accenture Song—is based on real stories from 60 female golfer interviews. The goal is to shift the thinking on what it’s really like to “putt like a lady”—as women in the sport battle not only on the course but a world where they get only a sliver of sponsorship money to pay for agencies, travel costs, equipment, coaching and more.
Hijacking a lighthearted game with something more upsetting is a bold move for the LPGA, and an impressive addition to the conversation around mental health in sports generally.
“Empathy is one of the strongest ways to help change someone's point of view,” said Kreher. “For this project it wasn't enough to tell people that the pressures unique to female athletes are insane ... we needed them to feel it. Immersive experiences are cool, but this one was an incredibly effective way to tell this story.”
“Those who joined this thinking they could beat some of the best female athletes in the world were visibly less confident when walking out. It was moving to feel the tone shift as people walked in, thinking it was a fun game, only to emerge with their minds changed,” added Sollin Sæle, creative at Accenture Song.
“The ‘In Her Head’ experience was a triumphant and innovative success that showcased the constant and daily challenges in the world of professional women golfers, in front of an active audience at one of the LPGA Tour’s most prestigious major championships,” said Brian Carroll, the LPGA’s EVP of global media distribution and partnerships. “The immersive activation was one-of-a-kind in launching our partnership with Accenture, and we hope spectators walked away with a newfound perspective as it pertains to the trials and tribulations in succeeding in the highest levels of sport.”
Audiences at Tribeca X 2023 will get a taste of experience. See more about the project at inherhead.io.
Credits
- Date
- Jun 14, 2023
- Client :
- LPGA
- Agency :
- Accenture Song
- Chief Creative Officer :
- Jason Kreher
- Art Director :
- Ragen Fykes
- Art Director :
- Sollin Saele
- Design Director :
- Mike Weihs
- Designer :
- Dara Neubauer
- Creative Technologist :
- Grant Thomas
- Executive Producer :
- Justin Durazzo
- Producer :
- Lisa Calgaro
- Head of Brand Strategy :
- Amber Browning Higgins
- Group Lead :
- Alex Woods
- Account Director :
- Crystal Chan
- Assistant Account Manager :
- Keegan McManus
- Metaverse Design Leadership :
- Emma Cochrane
- Experience Design Manager :
- Sam Carpenter
- Business Affairs :
- Aynsley Starbuck
- Commisioner :
- Mollie Marcoux
- VP Global Media & Partnerships :
- Brian Carroll
- Sr Manager Corporate Partnerships :
- T.J. Goco
- Manager Communications :
- Megan McGuire
- VR Production & Sound :
- Accenture
- Creative Technology :
- Roberto Perez
- Producer :
- Cristina Maristany
- Sound Engineer :
- Giacomo Garoffolo
- 3D Lead Artist :
- Eduardo Oliden Hermida
- 3D Senior Artist :
- Luigi Russo
- XR Designer :
- Fahran Qureshi
- Technical Artist :
- Bobby Fata
- XR Designer :
- Guillaume Carre
- Post-Producer :
- Troy Landry
- Post Producer :
- Kate Peiler
- Post Producer :
- Nicholas Batignani
- Post Producer :
- Rebecca Ward
- Post Producer :
- Curtis Fields
- Post Producer :
- Victor Knai
- Post Producer :
- Alexander Okon
- Post Producer :
- Joshua Opel
- Post Producer :
- Adrian Zamora
- Post Producer :
- Joseph Burrage
- Post Producer :
- Tomas Gonzalez Jr.
- Post Producer :
- T.E. Christensen
- Post Producer :
- Matt Pavolaitis
- Post Producer :
- Sophie Rudoff
- Videography + Photography :
- Accenture Song
- Photographer :
- Paul McGeiver
- Producer :
- Rachel Scarpelli
- Post-Producer :
- Nattallie Schiavo
- Experiential Production :
- Early Spring
- Creative Director :
- Kamil Tyebally
- Designer :
- Trinity Montgomery
- Producer :
- Carmen Mouynes
- Producer :
- Monica Brouwer
- Fabrication :
- Luke Adamson
- Lighting :
- William Kennedy
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