Ubisoft planted a podcast in a video game to promote another title

To promote 'The Division 2,' the company finds a new way to reach gamers in campaign via DDB Paris

Published On
Mar 18, 2019

Editor's Pick

Ubisoft brings podcasting to a whole new universe to promote its release of new title "The Division 2."

In a campaign via DDB Paris, the video game maker placed a podcast based on the "Division 2" storyline inside another game, "Ghost Recon Wildlands." The podcast can be found via the "radio" that gamers listen to while driving in the game. It gives the GPS co-ordinates of the first tape, and then users can seek this out to begin a treasure hunt to find the other episodes. 

The podcast, "Green Dawn," takes place between the events of the first and second "Division" games. It tells the violent story of seven kids who survive in the aftermath of a collapsed world and try to make their way to safety. Each episode lasts between two and four minutes and immerses you further in their bleak tale.

DDB Paris worked with the Ubisoft studio on the campaign, which aims to bypass the fact that gamers don't tend to watch TV or respond to traditional advertising. To this end, DDB also worked with digital production studio Makemepulse to launch an interactive location-based AR experience for "The Division 2" where gamers can collect rewards to be used in the actual video game. 

 

About

Credits

Date
Mar 19, 2019
Client:
Ubisoft
Agency:
DDB-Paris
Executive Creative Director:
Alexander Kalchev
Creative Director:
Pierre Mathonat
Creative Director:
Alexis Benbehe
Art Director:
Idris Dabré
Client Team:
Geoffroy Sardin
Client Team:
Guillaume Carmona
Client Team:
Cedrick Delmas
Client Team:
Sebastien Ratto
Client Team:
Alexandre Guenounou
Resident Game Adviser:
Alban 404
Agency Team:
Quentin Grimal
Agency Team:
Marie-Elise Archambaud
Sound Production:
Studio 5
Sound Production:
Marine Cremer
Sound Production:
Cedric Boit
Sound Production:
Clement Reynaud
Sound Engineer:
Alexandre Vicart

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Project Type