Callif recognizes the spooky nature of creating fake models from real ones, as well as the ethical implications.
“If we’re going to use AI-generated models, the people who those are based on will be paid,” he said.
Exactly how this will be done is unclear, Califf admitted. Using a real person’s likeness to generate digital copies is at the heart of the AI debate, and served as a main sticking point in the recently resolved SAG-AFTRA strike. While advertising has mostly not yet come into contact with this issue, brands heading in that direction have already created controversy.
“To render a digital twin starts to blur the lines of human authorship,” said Forrester’s Pattisall.
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Super Bowl-ready? Not so fast
Callif is confident in Toolkit’s ability to create ready-to-use assets for billboards and social media, yet despite showing high marks in image fidelity, the service is not up to par for primetime activations such as the Super Bowl.
“If you’re trying to make a full-on Nissan commercial, I would definitely say the AI isn’t ready,” he said.
Still, a service like Toolkit pushes generative AI further along in the creative process. While the short-term goal is to create a condensed replication of a brand’s visual DNA, in the long-term Tool sees brands using this dataset to create an infinite number of custom assets.
This is why once Tool has handed over a brand’s DNA, it offers them the option to use a web interface for easy generation of media. This platform can sit on top of Toolkit, and integrate a brand’s dataset so that prompts, images and short videos are specific to that brand.
The web interface could also help marketers who lack staff with significant AI expertise, Callif said. As more generative AI services become available through APIs, the platform can bring them into its pipeline. Tool hopes the result will be a multi-pronged system of creative output personalized to a brand’s look.
“For us, that’s the big opportunity,” said Callif.